![]() (Your walking speed is really slow, which helps) On this island, you will find ancient, abandoned ruins massive cities holding hundreds of NPCs deep lakes twisted, blackened fields and one big honkin' volcano. At over 6 square miles of hand-rendered terrain (the random generation of Daggerfall was criticized as too repetitive), Vvardenfell takes hours to walk across by foot. The world of Vvardenfell is without a doubt the reason you've signed up. On the left is my current home turf, Balmora. Two of the many, many places you can explore. But a custom hero's nothing without a world to loo- er, save. Of course, my Thieves' Guild missions have taken players' rampant kleptomania into account when picking quest rewards. This has served me rather well: I'm over 5000 septims at the moment, and I estimate an honest character would have under a tenth of that. I pick locks for a living, and will steal anything that's currently unsupervised and has a good value-to-weight ratio (At least 4:1 for optimal loot). ![]() My character is a Bosmer (Wood-elf) Assassin, skilled with the bow and shortblade. Then you define your class, either through a barrage of moral questions to pick the class most suited to your alignment picking straight from a list or defining your own by picking the skills that you favor. You can play as either sex of any of the game's seven races and choose from several faces and hair types (and many more with mods). ![]() You have an unprecedented (though easily surpassed by Oblivion) amount of control over your character's appearance, class and role. ![]() Skip it entirely if you like, and let's get to the real points of the game: Your character, and the world. Along the way, you begin to suspect that- GASP! You're not just some random criminal the Emperor picked out of a hat! No wai! Didn't see that coming! :PĪnyway, the plot isn't very important. See: Oblivion, rather than Cyrodiil) You're the newest member of the Blades, the Emperor's Secret Service, and are sent to investigate rumors of ancient evils stirring in Vvardenfell's central volcano, the long-lost Sixth Ruling House rising again, and an ancient prophecy of the coming messiah of the native Dunmer (Dark Elves). (Why isn't the game called Vvardenfell? Morrowind rolls off the tongue much nicer. And there, too, if you shell out more cash. ![]() You have access to the small frozen island Solstheim to the west (which is a terrible place, as every NPC will be happy to tell you) in the expansion Bloodmoon. You're a prisoner, released by personal order of the Emperor into the island of Vvardenfell, in the eastern province of Morrowind. Note! I have received advice suggesting not to badmouth the plot until I get further. The main quest of the game is so far not terribly interesting, and is wholly unnecessary for your enjoyment of the game. Let's look at why:Įhh, not so much, really. So, on the advice of some forumers here, I picked up Morrowind for cheap off Ebay. ![]()
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